
Aiden Ong [ Yong Zheng]
Aspiring Game Designer
Aiden Ong [ Yong Zheng]
Aspiring Game Designer
AIDEN





Game Description
Friends is a Top-Down 2D puzzle adventure game where players play as an angler who is looking for
his missing friends, but little did he know that the waters are filled with dangerous obstacle
lurking in the dark and is up to him now to find his friends and be the light to guide them out of
the dangerous area.
Game Information
Platform : PC / Controller
Project Duration : 8 Weeks
Controller : Keyboard & Mouse
Engine : Unity Game Engine
Roles
Game Designer
System Design
Programmer
Game Design
My inspiration
The inspiration for the game came from the theme my team decided on which is Simple Controls. The team wanted to make a game that focus on simple control that allow players of any age to pick up and play. The choice of using a fish as the main character derives from one of our prototypes where I accidentally stumbled upon the fish-like movement when experimenting with coding.
Game Mechanics

Light up the way
Players have the ability to light up nearby object to reveal it in the dark as well as interacting with it.

Lurking in the shadow
Obstacles are designed to cast a specific shadow to encourage exploration and discovery in-game
Unique game dynamics

Light Sensitive environment
Light and movement become important resources that players need to learn to utilize in order to travel safely in the dark

Eco system
Obstacles in the game have unique interaction both between the light that players produce as well as between one another which players can use to their advantage