
Aiden Ong [ Yong Zheng]
Aspiring Game Designer
Aiden Ong [ Yong Zheng]
Aspiring Game Designer
AIDEN

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Project Description
Project Info
Phoenixes is a cinematic short created by my team. It aims to depict a pre-battle introduction cutscene of the two characters in a fight game.
Project Duration : 10 weeks
Engine : Unreal Engine
Asset used from:
Mixamo, Unreal marketplace
Davinci Resolve
Roles
Cinematic Designer
environment
Designer
Sound Designer
Cinematic Design
Role and Responsibility
As a cinematic designer, I took part in design and storyboarding the sequence seen in the cinematics. Using the storyboard as a guide, I will design and implement the camera work and choreography of the each scene to create the sequence. One of the hardest challenge I faced was the choreography of the action scene as animation of the characters were taken from Mixamo with limited control, thus getting the timing where both character interacted requires pinpoint accuracy in order to a make it look convincible.
Storyboarding

Uncut Version
Choreography


